Anyway we turned up at the club as Andy was putting on a WWII Battlegroup game, as things happened I, along with Ian, was German while Simon and Rob were British and American. The scenario had been taken from some other WWII rules, basically we had to attack along a narrow frontage to take the Sorn bridge while it was being held by some dug in American paratroops, British armour was on the way, Market Garden, or a part of it. We had a half decent little Kampfgruppe with three Panthers and some Grenadiers, but the paras were elite and in cover, as soon as I saw it I knew this was going to be hard or even impossible, just like the real thing.
In Battlegroup you roll a number of dice which, added to how many officers you have, gives you the number of chits you can use to order your force about, not a favourite mechanic of mine as you will know by now. Sure enough due to low die rolls we never had enough chits to bring in all our forces or coordinate a proper attack while the other side were throwing their surplus in the bin. We took a lot of suppressing fire which made things worse, especially from a small 50mm mortar firing over open sights, we had 80mm mortars but required a spotter who for some reason had to stay with the HQ rather than creep forward for some juicy targets. As we found out it took three chits to fire the mortars and the way things were going that was half our funds, and even when we did get it in it was rather underwhelming.
|Rob and Simon contemplate my Panther making about five saving rolls.|
|A bridge too far.|
As I said in my last post I have been trying to clear the decks over the past week, I have lots of map work on and have had to give extra hours to the Battle of Dresden project (30+ maps) then get ready for sixteen maps for a WWI book next week, I have managed this, just, so I should possibly not have organised a game with Kevin today, but I did. I managed to check the army list five minutes before Kevin rang the doorbell.
We were doing a Greek City States match up, I went for cheap Citizen Hoplites for numbers with only one elite unit, support was two cavalry units, skirmishers and a Hill Tribes warband. Kevin had Trained Hoplites and one elite and the same kind of support. Kevin had to deploy first, so as I looked at the battlefield I thought I would advance my left, hold back the right and advance aggressively with the centre, my idea being not to go into phalanx but race for the hills, thinking that being on the hill would counterbalance Kevin's units in phalanx, mmmm.
|Me on the left, Kevin on the right.|
I managed to sweep away his right but then kind of lost the plot as I left my elite unit and the heavy cavalry without moving them for a full move, the battle on the hills was that intense, this was not my only cock up. I got to the hills and was hoping to form phalanx on them and stand like a stone wall, but no, Kevin got a charge in first and it was here my second stupid mistake happened, I forgot my men had 'extra armour' so I fought that round without it, aaaargh! I didn't win one melee, having said I mucked up Kevin caused so many casualties on me I doubt it would have helped, only in one fight might it have mattered, and only might.
|Looking good, but only for a short while.|
|My centre disappears while my left watches.|
|My warband gives me something to smile about.|