I was up against Ryan's Seleucid's again and I found out how tough those big 32 man phalanx's were last time so I wanted an edge, I wanted veteran cohorts with heavy armour but had to settle for three normal cohorts with only one having heavy armour, still excellent fighters but numbers were against me if the combats turned into slogs. I backed them up with light cavalry, Lanciarii, Contarii and archers, I had points left so took a bolt shooter. Yes it looks like a siege engine to those of you with sharp eyes, but I bought the wrong ones and was not throwing them in the bin, besides they frighten people
My plan was to break the enemy flanks before taking on the pikemen, but I knew I might not get the time as Ryan would not be so cautious this time around. I won most of the initiative rolls in the first half of the game and as there was a nice hill to the front of Cohors I with the heavy armour I ran and took it, I then sent the auxiliaries and light cavalry forward to sort out the enemy left while holding my left and centre back.
Over on the left it was time to throw in my Contarii, again they did well but couldn't break the enemy, and the loss of several men to archery beforehand meant they too would lose out in numbers. I began to regret not giving them bucklers. When the Contarii had been dispersed the bolt shooter and archers took over and destroyed the remaining victorious Seleucid horse. As we finished the last turn I had the Lanciarii poised to flank the troublesome pikes while Ryan's successful pike unit was too far away to intercede for a couple of moves at least, my horse archers had come good at last and routed the javelinmen. We called it a draw as neither of us had accomplished our objectives and the battle still had a long way to go.
A disgruntled Twelfth marched home. It had taken me too long to destroy the enemy flanks and I needed to put flank pressure on the pike blocks, they are also very tough for a normal cohort to break, not impossible but you need some luck. My heavy armour was a boon as I managed to save most of the hits on me however my boys were pathetic at converting hits to kills, even with hitting the pike block in the flank it would have been a close run thing to defeat it before the other came to the rescue. Our other two units glared at each other over a small marsh, Ryan couldn't get to me and I wasn't going to him. My bolt shooter was man of the match, I think it failed to hit only once and it was instrumental in the demise of the enemy cavalry. A good game and I look forward to the next one.
Elsewhere in the club, the monthly big D&D bash, Muskets and Tomahawks and a boardgame.