Tuesday and I had a busy day ahead with two games organised, the first was ACW and an introduction to the Johnny Reb rules for Matt Crump. I didn't want anything too complex so chose the Battle of Kettle Run, but with regular regiments all using rifled muskets and either 200, 300 or 400 strong, the actual OOB was very different and there were a lot of smoothbores and poor muskets involved along with light artillery.
Basically it is a wooded battlefield with a Confederate 'Forlorn Hope' right on the Union deployment line albeit in a wood, the rest of the Rebs maintained a long line behind these troops, the Federals had three brigades and they would arrive at different times, one already opposite the forward Confederate line in the wood. As the game opened the main Reb line organised themselves along a tree line while their left began to move forward, I also reorganised my line in order to flank the small number of Rebs in front of my 3rd brigade with the intention of opening up overwhelming fire on them. Matt decided as I moved forward to move back and I let them go as it was slow going through the wood. These troops reinforced the Confederate centre.
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The battle begins. |
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I get ready to attack the Forlorn Hope. |
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My right arrives and straight into trouble. |
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Confederate right. |
My 2nd Brigade now arrived on my left and I moved it forward with the intention of taking out the Reb right, a little later my 1st brigade arrived on my right and I saw an opportunity to catch a couple of Reb regiments out in front of their line before the rest caught up, I also now had artillery turning up and was confident I could punch through the Rebel right, I just needed a bit of time. I did not get that as the two 'victims' on my right let out a Rebel Yell and threw themselves at 1st Brigade, I was caught unawares and my skirmishers fled, then my centre regiment decided to join them, a little later only one regiment was left to hold my line along with some guns while a full Confederate brigade now approached. I had no option but to withdraw the 44th and the guns before they were swept away.
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I take the woods. |
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My right skeddadles. |
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My left moves forward hoping for victory. |
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The Rebs counter. |
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The Confederate centre. |
On my left I had managed to get 2nd Brigade into a good position to pour lead into the Rebs in their front, but wait. In the centre Matt now threw in another charge which I had not expected and began to roll up my centre, I lost two regiments before I could stop them, 2nd Brigade did not like what was happening and my lead regiment went shaken while my skirmishers fled. Matt held out his hand as we looked over the wreck of my hopes, I took it.
I think Matt enjoyed the game, especially with a handsome win under his belt. I blame 'New Player Syndrome' for my loss, Matt threw in charges which should have spelled disaster for his men and which I offered advice not to do, charges I know none of my regular Johnny Reb opponents would ever attempt, but they worked wonders and I lost. Yes my die rolling was not good but that was not what lead to the defeat.
Later that night at the club it was back to the Eastern Front Late War, my Soviets against Rob's German defenders, my second try at Chain of Command 2, it was a Delaying Action and I had to take an objective marker which Rob had placed almost in the centre of the table. My support choices were a Medic, SU-76 and a heavy machine gun with entrenchments, Rob had an infantry gun and I think that was it, the support roll had been low.
Low was also my Force Morale throw, I got 8 and Rob 10, not great for an attacker. I brought in my HMG and a squad which made its way in cover to the German left, I then brought on a second squad who advanced on the German right. I had high hopes for my HMG in hard cover but it was up against two enemy squads and the sandbags must have been empty as the crew began to hit the dirt. I wondered if I had brought my luck from the previous game as my morale fell to 4 from 8 as the HMG disappeared as did one of my NCO's, I looked at the clock and thought the missus will get a surprise when I turn up early.
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75 mm Infantry gun. |
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SU-76. |
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Natasha and Svetlana. |
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The new Soviet heavy section. |
Although I was down to four command dice I managed to at last bring on my SU-76 and it did sterling work against the two German squads holding the centre around the objective, my third squad also managed to come on and it too went for the German left, using cover to get close. Rob did try time and again to knock out my assault gun with his infantry gun but I saved all the hits, which were many. Rob started the Final Countdown and this gave me two phases to get to and capture the objective, a big ask with only four command dice. Nevertheless I managed to grab it with seconds to spare, the Jerries threw everything they could at the brave comrades holding on for grim life. A complete turnaround.
We did of course look in the book or discussed a couple of rules, we also found out that the game does not actually end when the Final Countdown finishes but for some reason continues until the turn ends or something like that. I thought it daft at first but I can now see where TFL are coming from but it is too complicated and I don't want a headache explaining it. I thought my use of cover was pretty good as Rob was left for a long time without a target while I crept ever closer, I did wonder if things would have been different if he had sent a nearby squad at my boys in close combat rather than trying to shot them off the objective, but he came close. Oh, and the Russian squad now has a built in sniper, not that Natasha and Svetlana had ever been to sniper school. My medic could not stop my NCO from dying as she never turned up. Women eh?
So there we have it a busy day which turned out alright in the end, actually the whole day was fine as I enjoyed both games. I continue to be busy with maps so not a lot of painting getting done at the moment, I have just finished the maps pertaining to the longbow book, I had to cover Dupplin Moor, Halidon Hill, Homildon Hill and Verneuil, all disasters for we Scots although we can blame the French for the last one.
I see Rubicon keep advertising their upcoming Pz I, so perhaps I have not got enough vehicles for my Early War Germans and I think I have just enough Panzer Grey left in the tin to cover a tiny tank. With the introduction of command vehicles for both Bolt Action and CoC2 (Senior Leader) I feel the need for this tank as I have a Pz III for my Late War Jerries. I really need to get some EW games in with the British v Germans.
I have hit a dead end entertainment wise with the end of my binge on NYPD Blue, all 12 seasons, I am hanging on with the last season of Bosch Legacy despite the awful acting abilities of his screen daughter and her lawyer mentor, not helped by their desperate story lines. On the book front I have finished Ben Kane's Hannibal trilogy and I enjoyed that for a bit of light reading, is reading about Lake Trasimene and Cannae considered light? I picked up what I thought would be an interesting book which examined the theories about Hitler not committing suicide but it turned out like wading through mud, I used to pride myself on finishing every book I picked up but that is not happening now. I have just started a new book on the Siege of Malta, first chapter was a bit off..............
Not sure what gaming I am getting up to next week, I might try and sneak a game here between all my real life appointments.