I didn't get to the club again last week as mate Robert was in the
area and instead I met up for a couple of beers and to put the wargaming
world to rights, we managed this in only a couple of hours. I only had
one game organised and that was a Seven Years War bash with Ian here in
the Bunker. I have quite a nice collection of SYW figures in 28mm, but
know almost nothing about the period, so why do I have eight brigades
covering the British and French, it seemed like a good idea at the time,
so the defence rests.
Anyway I asked ChatGPT for some ideas and
tweaked 'The Supply Train' scenario it came up with both sides need
supplies and there is a cache between the lead elements of both armies,
represented by a wagon train, best not to think too much about it. Ian
arrived and chose the French and got one Ditherer, one Dependable and
two Rash commanders, I got two Ditherers a Rash and a Dependable. Ian
took an aggressive stance and threw his infantry forward very quickly to
grab the supply train and occupy two 'villages' while waiting for his
cavalry and artillery to turn up. My right and centre were true to form
and failed to move and meet the French advance, my cavalry turned up
very early and I put them on my left to hopefully get into the French
rear and cause mayhem, my artillery were right behind them and I placed
it to fire on the village between my right and centre.
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| Table set for battle. |
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| British forces. |
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| French forces. |
I was happy
enough to hold on my right once in musket range and did the same in the
centre, I was having no luck at all moving the Royal Scots from the
nearest village so instead concentrated on the Germans and Irish who had
captured, for now, the supplies. The French cavalry and artillery had
now turned up and we were set for a clash of horse, the terrain was more
open on my left than the French right so if they won I could be in
trouble. The British cavalry proved to be more than a match for their
opponents and won a spectacular victory and sent the enemy packing.
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| The French approach the prize. |
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| British horse turn up. |
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| French Guard. |
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| French cavalry advance. |
On
the infantry front I managed to put in some effective fire on the
French and as some of their battalions withdrew I managed to keep up a
concentrated fire on the ones still in line, I had some of my own units
pull back as well but I managed to keep the pressure on. Slowly but
surely more French units fled and the remainder were now under a hail of
fire. I pulled my left back slightly as I was having no effect on the
Guard in the village and instead shot at their supports. Another turn
brought the French to within one point of their army breaking, we called
it a day and shook hands.
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| Cavalry melee. |
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| French mercenaries under pressure. |
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| British left open up. |
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| French centre falters. |
Die rolling on both sides was pretty
steady and casualties mounted quickly, I think I just had the edge hence
the enemy routs and my own troops managed to withdraw and return to the
fray. I did extremely well with the cavalry melees, the artillery on
both sides was fairly useless as they tried to get open fields of fire
and generally failed. So in the end a good days wargaming and a nice
turn out for the SYW collection.
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| I see no French cavalry. |
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| French hold on the supplies withers. |
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| Victory, we will eat tonight. |
With some spare time I turned to
painting up the houses and terrain that Matt Smith had sent me, I used
spray paint for most of it and then a bit of weathering to finish off, I
was very happy with the result although I may return to the weathering.
I would think this lot has now completed my terrain requirements and my
tables will get the benefit, maybe some small hedges and that's it.



We
had a new lad join the club FB page and asked if there were any Bolt
Action players, so I offered a game last night as I was free, Steve had
not played in a while and we settled on a Germans vs British game of 750
points, I would bring the British. I settled on three small squads, a
MMG, a Cromwell and a Humber armoured car. I met Steve outside the club
waiting for the club to open and after looking in my box he declared he
had not brought a tank or anti-tank weapons, knife to a gunfight popped
into my mind. He was relying on close assaulting any British vehicles
which turned up but I doubt he expected an actual tank, he had four
squads of infantry, two in halftracks and a mortar. We found a Pz IV and
a Puma in the games cupboard but he decided not to take them, I did ask
three times if he was sure.
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| Germans left, British on the right. |
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| Cromwell. |
I set up a simple game with three
objective markers and off we went, Steve kept his halftracks in reserve
while I kept the tank and MMG back. The infantry soon came into range
and bullets flew, I took heavy casualties in the centre with a squad cut
down to two men and I lost the MMG. I did push on the flanks and the
armoured car was on my left and helped secure that objective, I brought
the Cromwell on in the centre and Steve's plan to rush the tank
collapsed as I took out the first halftrack and shot up the passengers
who then made a brave attempt to get into contact with the armour but
were wiped out to a man. The second halftrack turned up and although it
managed to survive it's passengers suffered as they tried to grab the
centre objective.
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| Humber. |
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| Ooops. |
In the end Steve had put up a good fight despite
having no armour, he also had some bad luck with the dice just when he
didn't need it, he almost took the crown from 'Lucky' Jimi. My bad luck
of course is waiting for my next Chain of Command game.
I have
some time on my hands now that I am not painting anything and have
finished most of the little bits and pieces which were gnawing at me.
The Atlas author is also very quiet. So I have decided to look at
writing my own mini campaign of five or six games, it will be based on
6th Panzer Division's actions during Operation Winter Storm and their
Panzer Recce Battalion will be the main force used, I have lots of
German Recce options and it's about time they were on the table. I have
tracked down information for December 1942 for the Jerries and next week
will look at the Soviets. I have also identified the actions which will
make up the campaign, I now need to put some meat on the bones.
I
should be off to Penrith and the Dungeon tomorrw, next week I am
joining Stuart in the medieval skirmish game Ecorcheurs set during the
Hundred Years War, not sure if I can fit anything else in at the moment.
I have just finished the excellent Rasputin by Antony Beevor, if you ever needed confirmation that those in charge are idiots, this confirms it, sadly it led to utter chaos for Russia and subsequently for the rest of us.
I have now started a bit of light reading, Virgil's Aenied, at least some Trojans got away. Ignore the bloody horse!