|The Mahdists approach.|
Without further ado I took command of the Scottish Brigade which contained the Black Watch, Seaforth Highlanders and the Highland Light Infantry with a gun and some elite British cavalry, Paul, my companion also had a brigade but not as keen as mine according to Rob. Rob and Ian had hordes of Mahdist cannon fodder, Ian, facing me had the most fanatical.
We had to escort an archaeologist to an important desert site and keep him alive while we did it, Paul formed brigade square while I remained in lines and would attempt to take the village to my front while Paul moved up the road protecting our left. The Mahdists went first and the fanatics moved swiftly on my lines, only just failing to contact, I threw my cavalry in on a misjudged charge against some camel mounted enemy and managed to fall back to my start point, this eventually suited me, the camels were not to become a problem on my flank as they eventually had to retire, so not an unhappy result.
|The enemy charge in.|
Over on my left I watched with trepidation as Paul's square was assaulted half a dozen times and each time only just held, the fighting and bloodletting around the square was horrendous.
|Desperate fighting all along the British lines.|
|The Square under pressure.|
So a nice start to 2016, elsewhere we had the usual boardgame but I am unsure what period it was, a Bloodbowl game and a large Franks vs Lombards 10mm Sword and Spear battle, nothing much seems to happen in a game, large numbers of troops sit around waiting, I think this has something to do with the activation mechanic rather than the generals. On the last table there was a trial run of Cross of Iron from Great Escape Games, I hope to get a shot at this at some point. Next week Andrew wants to try out an X-Wing scenario he has written, as I am the Imperial player I hope to get a chance to field some of my little used ships for some fun.